Searched refs:fActivePipelineState (Results 1 – 2 of 2) sorted by relevance
81 fActivePipelineState = fGpu->resourceProvider().findOrCreateCompatiblePipelineState(83 if (!fActivePipelineState) {87 fActivePipelineState->setData(fRenderTarget, programInfo);95 [fActiveRenderCmdEncoder setRenderPipelineState:fActivePipelineState->mtlPipelineState()];96 fActivePipelineState->setDrawState(fActiveRenderCmdEncoder,119 SkASSERT(fActivePipelineState);128 SkASSERT(fActivePipelineState);130 fActivePipelineState->setTextures(geomProc, pipeline, geomProcTextures);131 fActivePipelineState->bindTextures(fActiveRenderCmdEncoder);290 SkASSERT(fActivePipelineState);[all …]
72 GrMtlPipelineState* fActivePipelineState = nullptr; variable