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Searched refs:fActiveVertexBuffer (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLOpsRenderPass.cpp125 fActiveVertexBuffer = std::move(vertexBuffer); in onBindBuffers()
170 this->bindVertexBuffer(fActiveVertexBuffer.get(), baseVertex); in onDraw()
189 this->bindVertexBuffer(fActiveVertexBuffer.get(), baseVertex); in onDrawIndexed()
207 this->bindVertexBuffer(fActiveVertexBuffer.get(), 0); in onDrawInstanced()
241 this->bindVertexBuffer(fActiveVertexBuffer.get(), baseVertex); in onDrawIndexedInstanced()
267 this->bindVertexBuffer(fActiveVertexBuffer.get(), 0); in onDrawIndirect()
/external/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.mm270 fActiveVertexBuffer = std::move(vertexBuffer);
271 fGpu->commandBuffer()->addGrBuffer(fActiveVertexBuffer);
292 this->setVertexBuffer(fActiveRenderCmdEncoder, fActiveVertexBuffer.get(), 0, 0);
305 this->setVertexBuffer(fActiveRenderCmdEncoder, fActiveVertexBuffer.get(),
322 this->setVertexBuffer(fActiveRenderCmdEncoder, fActiveVertexBuffer.get(), 0, 0);
341 this->setVertexBuffer(fActiveRenderCmdEncoder, fActiveVertexBuffer.get(), 0, 0);
366 this->setVertexBuffer(fActiveRenderCmdEncoder, fActiveVertexBuffer.get(), 0, 0);
391 this->setVertexBuffer(fActiveRenderCmdEncoder, fActiveVertexBuffer.get(), 0, 0);
/external/skia/src/gpu/
DGrOpsRenderPass.h162 sk_sp<const GrBuffer> fActiveVertexBuffer; variable
171 fActiveVertexBuffer.reset(); in resetActiveBuffers()