Searched refs:fBaseLineTemp (Results 1 – 1 of 1) sorted by relevance
1023 float fBaseLineTemp = in AppendTextLine() local1025 pTP->rtPiece.top = fBaseLineTemp; in AppendTextLine()1029 if (fBaseLineTemp > 0) { in AppendTextLine()1030 float fLineHeightTmp = fBaseLineTemp + pTP->rtPiece.height; in AppendTextLine()1041 float fBaseLineTemp = fTop; in AppendTextLine() local1042 fTop = *pLinePos + fLineStep - pTP->rtPiece.height - fBaseLineTemp; in AppendTextLine()