Searched refs:fBaseVertex (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/gpu/ |
D | GrEagerVertexAllocator.h | 44 , fBaseVertex(baseVertex) { in GrEagerDynamicVertexAllocator() 60 if (void* data = fTarget->makeVertexSpace(stride, eagerCount, fVertexBuffer, fBaseVertex)) { in lock() 66 *fBaseVertex = 0; in lock() 77 *fBaseVertex = 0; in unlock() 85 int* const fBaseVertex; variable
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D | GrSimpleMesh.h | 42 int fBaseVertex = 0; member 52 fBaseVertex = baseVertex; in set() 73 fBaseVertex = baseVertex; in setIndexed() 94 fBaseVertex = baseVertex; in setIndexedPatterned()
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D | GrDrawIndirectCommand.h | 17 int32_t fBaseVertex; member 27 int32_t fBaseVertex; member
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D | GrOpFlushState.cpp | 223 this->draw(mesh.fVertexCount, mesh.fBaseVertex); in drawMesh() 228 mesh.fMaxIndexValue, mesh.fBaseVertex); in drawMesh() 232 mesh.fBaseVertex); in drawMesh()
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/external/skqp/src/gpu/ |
D | GrMesh.h | 25 : fPrimitiveType(primitiveType), fBaseVertex(0) { in fPrimitiveType() 82 int fBaseVertex; variable 202 fBaseVertex = baseVertex; in setVertexData() 209 fInstanceNonIndexData.fVertexCount, fBaseVertex, in sendToGpu() 215 fVertexBuffer.get(), fBaseVertex, fInstanceBuffer.get(), in sendToGpu() 224 fNonIndexNonInstanceData.fVertexCount, fBaseVertex); in sendToGpu() 233 fBaseVertex, fPrimitiveRestart); in sendToGpu() 249 fBaseVertex + fPatternData.fVertexCount * baseRepetition, GrPrimitiveRestart::kNo); in sendToGpu()
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/external/skia/gm/ |
D | tessellation.cpp | 300 &fBaseVertex)) { in onPrepare() 331 state->draw(tessellationPatchVertexCount, fBaseVertex); in onExecute() 337 int fBaseVertex = 0; member in skiagm::TessellationTestOp
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/external/skqp/include/gpu/gl/ |
D | GrGLTypes.h | 72 GrGLuint fBaseVertex; member
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/external/skia/include/gpu/gl/ |
D | GrGLTypes.h | 143 GrGLuint fBaseVertex; member
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/external/skia/src/gpu/ops/ |
D | GrFillRectOp.cpp | 274 &fVertexBuffer, &fBaseVertex); in onPrepareDraws() 318 fQuads.count(), totalNumVertices, fBaseVertex); in onExecute() 452 int fBaseVertex; member in __anon6d746cc00111::FillRectOp
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D | GrTextureOp.cpp | 416 int fBaseVertex; member 889 &fDesc->fVertexBuffer, &fDesc->fBaseVertex); in onPrepareDraws() 940 fDesc->totalNumVertices(), fDesc->fBaseVertex); in onExecute()
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