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Searched refs:fBindFragmentInputLocation (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLPathRendering.cpp58 fCaps.bindFragmentInputSupport = (bool)glInterface->fFunctions.fBindFragmentInputLocation; in GrGLPathRendering()
DGrGLInterface.cpp499 if (!fFunctions.fBindFragmentInputLocation) { in validate()
DGrGLTestInterface.cpp208 …fFunctions.fBindFragmentInputLocation = bind_to_member(this, &GrGLTestInterface::bindFragmentInput… in GrGLTestInterface()
/external/skqp/include/gpu/gl/
DGrGLInterface.h310 GrGLFunction<GrGLBindFragmentInputLocationFn> fBindFragmentInputLocation; member