Searched refs:fBindFragmentInputLocation (Results 1 – 4 of 4) sorted by relevance
58 fCaps.bindFragmentInputSupport = (bool)glInterface->fFunctions.fBindFragmentInputLocation; in GrGLPathRendering()
499 if (!fFunctions.fBindFragmentInputLocation) { in validate()
208 …fFunctions.fBindFragmentInputLocation = bind_to_member(this, &GrGLTestInterface::bindFragmentInput… in GrGLTestInterface()
310 GrGLFunction<GrGLBindFragmentInputLocationFn> fBindFragmentInputLocation; member