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Searched refs:fBorderUni (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureEffect.h125 UniformHandle fBorderUni; variable
DGrTextureEffect.cpp347 fBorderUni = args.fUniformHandler->addUniform( in emitCode()
715 if (fBorderUni.isValid()) { in onSetData()
716 pdm.set4fv(fBorderUni, 1, te.fBorder); in onSetData()