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Searched refs:fBufferMapThreshold (Results 1 – 16 of 16) sorted by relevance

/external/skqp/src/gpu/
DGrCaps.h228 SkASSERT(fBufferMapThreshold >= 0); in bufferMapThreshold()
229 return fBufferMapThreshold; in bufferMapThreshold()
377 int fBufferMapThreshold; variable
DGrCaps.cpp71 fBufferMapThreshold = options.fBufferMapThreshold; in GrCaps()
/external/skia/src/gpu/
DGrCaps.h325 SkASSERT(fBufferMapThreshold >= 0); in bufferMapThreshold()
326 return fBufferMapThreshold; in bufferMapThreshold()
563 int fBufferMapThreshold; variable
DGrCaps.cpp79 fBufferMapThreshold = options.fBufferMapThreshold; in GrCaps()
/external/skqp/include/gpu/
DGrContextOptions.h65 int fBufferMapThreshold = -1; member
/external/skia/include/gpu/
DGrContextOptions.h111 int fBufferMapThreshold = -1; member
/external/skqp/src/gpu/mock/
DGrMockCaps.h22 fBufferMapThreshold = SK_MaxS32; // Overridable in GrContextOptions. in GrMockCaps()
/external/skia/src/gpu/dawn/
DGrDawnCaps.cpp17 fBufferMapThreshold = SK_MaxS32; // FIXME: get this from Dawn? in GrDawnCaps()
/external/skia/src/gpu/mock/
DGrMockCaps.h23 fBufferMapThreshold = SK_MaxS32; // Overridable in GrContextOptions. in GrMockCaps()
/external/skqp/src/gpu/vk/
DGrVkCaps.cpp43 fBufferMapThreshold = SK_MaxS32; //TODO: figure this out in GrVkCaps()
496 fBufferMapThreshold = 0; in initGrCaps()
/external/skqp/src/gpu/mtl/
DGrMtlCaps.mm238 fBufferMapThreshold = 0;
/external/skqp/src/gpu/gl/
DGrGLCaps.cpp466 if (fBufferMapThreshold < 0) { in init()
471 fBufferMapThreshold = kChromium_GrGLDriver == ctxInfo.driver() ? 0 : SK_MaxS32; in init()
473 fBufferMapThreshold = SK_MaxS32; in init()
/external/skia/src/gpu/d3d/
DGrD3DCaps.cpp212 fBufferMapThreshold = 0; in initGrCaps()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp506 if (fBufferMapThreshold < 0) { in init()
511 fBufferMapThreshold = ctxInfo.driver() == GrGLDriver::kChromium ? 0 : SK_MaxS32; in init()
513 fBufferMapThreshold = SK_MaxS32; in init()
/external/skia/src/gpu/vk/
DGrVkCaps.cpp643 fBufferMapThreshold = 0; in initGrCaps()
/external/skia/src/gpu/mtl/
DGrMtlCaps.mm318 fBufferMapThreshold = 0;