/external/skia/modules/skottie/src/ |
D | SkottiePriv.h | 101 : fBuilder(builder) in AutoScope() 103 , fPrevScope(fBuilder->fCurrentAnimatorScope) { in AutoScope() 104 fBuilder->fCurrentAnimatorScope = &fCurrentScope; in AutoScope() 108 fBuilder->fCurrentAnimatorScope = fPrevScope; in release() 109 SkDEBUGCODE(fBuilder = nullptr); in release() 114 ~AutoScope() { SkASSERT(!fBuilder); } in ~AutoScope() 117 const AnimationBuilder* fBuilder; 150 : fBuilder(builder) in AutoPropertyTracker() 152 if (fBuilder->fPropertyObserver) { in AutoPropertyTracker() 155 observer->onEnterNode(fBuilder->fPropertyObserverContext); in AutoPropertyTracker() [all …]
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/external/skia/modules/skottie/src/effects/ |
D | Effects.cpp | 25 : fBuilder(abuilder) in EffectBuilder() 32 EffectBuilderT fBuilder; in findBuilder() member 70 return binfo->fBuilder; in findBuilder() 95 fBuilder->log(Logger::Level::kWarning, &jeffect, in findBuilder() 118 const AnimationBuilder::AutoPropertyTracker apt(fBuilder, *jeffect); in attachEffects() 122 fBuilder->log(Logger::Level::kError, jeffect, "Invalid layer effect."); in attachEffects() 159 fBuilder->log(Logger::Level::kWarning, jstyle, "Unsupported layer style."); in attachStyles()
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D | TransformEffect.cpp | 82 auto transform_adapter = TransformAdapter2D::Make(*fBuilder, in attachTransformEffect() 95 return fBuilder->attachDiscardableAdapter<TransformEffectAdapter> in attachTransformEffect() 96 (*fBuilder, in attachTransformEffect()
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D | Effects.h | 102 const AnimationBuilder* fBuilder; variable 114 , fBuilder(abuilder) in EffectBinder() 119 fContainer->bind(fBuilder, EffectBuilder::GetPropValue(fProps, prop_index), value); in bind() 126 const AnimationBuilder& fBuilder; variable
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D | ThresholdEffect.cpp | 74 return fBuilder->attachDiscardableAdapter<ThresholdAdapter>(jprops, in attachThresholdEffect() 76 *fBuilder); in attachThresholdEffect()
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D | TintEffect.cpp | 73 return fBuilder->attachDiscardableAdapter<TintAdapter>(jprops, std::move(layer), *fBuilder); in attachTintEffect()
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D | FillEffect.cpp | 75 return fBuilder->attachDiscardableAdapter<FillAdapter>(jprops, std::move(layer), *fBuilder); in attachFillEffect()
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D | BlackAndWhiteEffect.cpp | 131 return fBuilder->attachDiscardableAdapter<BlackAndWhiteAdapter>(jprops, in attachBlackAndWhiteEffect() 132 *fBuilder, in attachBlackAndWhiteEffect()
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D | TritoneEffect.cpp | 78 return fBuilder->attachDiscardableAdapter<TritoneAdapter>(jprops, std::move(layer), *fBuilder); in attachTritoneEffect()
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D | GaussianBlurEffect.cpp | 88 return fBuilder->attachDiscardableAdapter<GaussianBlurEffectAdapter>(jprops, in attachGaussianBlurEffect() 90 fBuilder); in attachGaussianBlurEffect()
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D | LevelsEffect.cpp | 298 return fBuilder->attachDiscardableAdapter<EasyLevelsEffectAdapter>(jprops, in attachEasyLevelsEffect() 300 fBuilder); in attachEasyLevelsEffect() 305 return fBuilder->attachDiscardableAdapter<ProLevelsEffectAdapter>(jprops, in attachProLevelsEffect() 307 fBuilder); in attachProLevelsEffect()
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D | CornerPinEffect.cpp | 80 fBuilder->attachDiscardableAdapter<CornerPinAdapter>(jprops, *fBuilder, fLayerSize); in attachCornerPinEffect()
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D | DropShadowEffect.cpp | 87 return fBuilder->attachDiscardableAdapter<DropShadowAdapter>(jprops, in attachDropShadowEffect() 89 *fBuilder); in attachDropShadowEffect()
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D | HueSaturationEffect.cpp | 117 return fBuilder->attachDiscardableAdapter<HueSaturationEffectAdapter>(jprops, in attachHueSaturationEffect() 119 fBuilder); in attachHueSaturationEffect()
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D | ShiftChannelsEffect.cpp | 127 return fBuilder->attachDiscardableAdapter<ShiftChannelsEffectAdapter>(jprops, in attachShiftChannelsEffect() 129 fBuilder); in attachShiftChannelsEffect()
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D | LinearWipeEffect.cpp | 122 return fBuilder->attachDiscardableAdapter<LinearWipeAdapter>(jprops, in attachLinearWipeEffect() 125 fBuilder); in attachLinearWipeEffect()
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/external/skia/tests/ |
D | SkDSLRuntimeEffectTest.cpp | 42 fBuilder.init(std::move(effect)); in end() 46 return fBuilder->uniform(name); in uniform() 49 return fBuilder->child(name); in child() 56 auto shader = fBuilder->makeShader(nullptr, false); in test() 89 actual[3], fBuilder->effect()->source().c_str())); in test() 102 SkTLazy<SkRuntimeShaderBuilder> fBuilder; member in DSLTestEffect
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D | SkRuntimeEffectTest.cpp | 267 fBuilder.init(std::move(effect)); in build() 271 return fBuilder->uniform(name); in uniform() 274 return fBuilder->child(name); in child() 281 auto shader = fBuilder->makeShader(nullptr, false); in test() 314 actual[3], fBuilder->effect()->source().c_str())); in test() 325 SkTLazy<SkRuntimeShaderBuilder> fBuilder; member in TestEffect
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/external/skqp/bench/ |
D | TextBlobBench.cpp | 45 fBuilder.allocRunPosH(fFont, fGlyphs.count(), 10, nullptr); in makeBlob() 48 return fBuilder.make(); in makeBlob() 52 SkTextBlobBuilder fBuilder; member in SkTextBlobBench
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/external/skia/bench/ |
D | TextBlobBench.cpp | 45 fBuilder.allocRunPosH(fFont, fGlyphs.count(), 10, nullptr); in makeBlob() 48 return fBuilder.make(); in makeBlob() 52 SkTextBlobBuilder fBuilder; member in SkTextBlobBench
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/external/skqp/modules/skottie/src/ |
D | SkottiePriv.h | 147 : fBuilder(builder) in AutoPropertyTracker() 149 if (fBuilder->fPropertyObserver) { in AutoPropertyTracker() 155 if (fBuilder->fPropertyObserver) { in ~AutoPropertyTracker() 156 fBuilder->fPropertyObserverContext = fPrevContext; in ~AutoPropertyTracker() 162 const AnimationBuilder* fBuilder; variable
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/external/skqp/modules/skshaper/src/ |
D | SkShaper.cpp | 16 const auto& runBuffer = SkTextBlobBuilderPriv::AllocRunTextPos(&fBuilder, font, glyphCount, in newRunBuffer() 25 return fBuilder.make(); in makeBlob()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.h | 142 ShaderBlock(GrGLSLShaderBuilder* builder) : fBuilder(builder) { in ShaderBlock() 144 fBuilder->codeAppend("{"); in ShaderBlock() 148 fBuilder->codeAppend("}"); in ~ShaderBlock() 151 GrGLSLShaderBuilder* fBuilder;
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/external/skia/src/sksl/codegen/ |
D | SkSLVMCodeGenerator.cpp | 223 skvm::F32 f32(skvm::Val id) { SkASSERT(id != skvm::NA); return {fBuilder, id}; } in f32() 224 skvm::I32 i32(skvm::Val id) { SkASSERT(id != skvm::NA); return {fBuilder, id}; } in i32() 234 result[i] = fn({fBuilder, v[i]}); in unary() 288 skvm::Builder* fBuilder; member in SkSL::SkVMGenerator 352 , fBuilder(builder) in SkVMGenerator() 356 fConditionMask = fLoopMask = fBuilder->splat(0xffff'ffff); in SkVMGenerator() 393 fSlots[slot + 2] = fBuilder->splat(0.0f).id; in SkVMGenerator() 394 fSlots[slot + 3] = fBuilder->splat(1.0f).id; in SkVMGenerator() 422 fFunctionStack.push_back({outReturn, /*returned=*/fBuilder->splat(0)}); in writeFunction() 465 fSlots.resize(slot + nslots, fBuilder->splat(0.0f).id); in getSlot() [all …]
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/external/skia/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.h | 169 ShaderBlock(GrGLSLShaderBuilder* builder) : fBuilder(builder) { in ShaderBlock() 171 fBuilder->codeAppend("{"); in ShaderBlock() 175 fBuilder->codeAppend("}"); in ~ShaderBlock() 178 GrGLSLShaderBuilder* fBuilder;
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