/external/skqp/src/gpu/gl/ |
D | GrGLProgram.cpp | 44 : fBuiltinUniformHandles(builtinUniforms) in GrGLProgram() 138 if (fBuiltinUniformHandles.fRTWidthUni.isValid() && in setRenderTargetState() 140 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTWidthUni, SkIntToScalar(rt->width())); in setRenderTargetState() 142 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 144 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 158 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrGLProgram.h | 152 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineState.cpp | 35 , fBuiltinUniformHandles(builtinUniformHandles) in GrD3DPipelineState() 73 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 75 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 80 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); in setRenderTargetState() 88 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrD3DPipelineState.h | 107 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 72 : fBuiltinUniformHandles(builtinUniforms) in GrGLProgram() 158 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 160 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 172 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrGLProgram.h | 164 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 43 , fBuiltinUniformHandles(builtinUniformHandles) in GrVkPipelineState() 254 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 256 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, in setRenderTargetState() 261 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); in setRenderTargetState() 269 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrVkPipelineState.h | 124 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 50 , fBuiltinUniformHandles(builtinUniformHandles) in GrVkPipelineState() 359 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 361 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 367 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); in setRenderTargetState() 375 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrVkPipelineState.h | 145 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineState.mm | 47 , fBuiltinUniformHandles(builtinUniformHandles) function 136 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && 138 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); 143 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); 151 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec);
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D | GrMtlPipelineState.h | 123 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineState.mm | 50 , fBuiltinUniformHandles(builtinUniformHandles) function 143 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && 145 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); 151 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); 159 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec);
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D | GrMtlPipelineState.h | 111 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles; variable
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/external/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 328 result->fBuiltinUniformHandles = builder.fUniformHandles; in Build() 460 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && in setRenderTargetState() 462 fDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, SkIntToScalar(rt->height())); in setRenderTargetState() 467 SkASSERT(fBuiltinUniformHandles.fRTAdjustmentUni.isValid()); in setRenderTargetState() 475 fDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setRenderTargetState()
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D | GrDawnProgramBuilder.h | 65 BuiltinUniformHandles fBuiltinUniformHandles; member
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