Searched refs:fCachedScissor (Results 1 – 4 of 4) sorted by relevance
36 memset(&fCachedScissor, 0, sizeof(VkRect2D)); in invalidateState()37 fCachedScissor.offset.x = -1; // Scissor offset must be greater that 0 to be valid in invalidateState()346 if (memcmp(scissors, &fCachedScissor, sizeof(VkRect2D))) { in setScissor()351 fCachedScissor = scissors[0]; in setScissor()
194 VkRect2D fCachedScissor; variable
33 memset(&fCachedScissor, 0, sizeof(VkRect2D)); in invalidateState()34 fCachedScissor.offset.x = -1; // Scissor offset must be greater that 0 to be valid in invalidateState()376 if (0 != memcmp(scissors, &fCachedScissor, sizeof(VkRect2D))) { in setScissor()381 fCachedScissor = scissors[0]; in setScissor()
192 VkRect2D fCachedScissor; variable