Searched refs:fCanUseAnyFunctionInShader (Results 1 – 8 of 8) sorted by relevance
30 fCanUseAnyFunctionInShader = true; in GrShaderCaps()101 writer->appendBool("Can use any() function", fCanUseAnyFunctionInShader); in dumpJSON()139 SkASSERT(fCanUseAnyFunctionInShader); in applyOptionsOverrides()
107 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; } in canUseAnyFunctionInShader()264 bool fCanUseAnyFunctionInShader : 1; variable
28 fCanUseAnyFunctionInShader = true; in GrShaderCaps()109 writer->appendBool("Can use any() function", fCanUseAnyFunctionInShader); in dumpJSON()161 SkASSERT(fCanUseAnyFunctionInShader); in applyOptionsOverrides()
108 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; } in canUseAnyFunctionInShader()303 bool fCanUseAnyFunctionInShader : 1; variable
147 bool fCanUseAnyFunctionInShader = true; variable149 return fCanUseAnyFunctionInShader; in canUseAnyFunctionInShader()
333 result->fCanUseAnyFunctionInShader = false; in VariousCaps()
2603 shaderCaps->fCanUseAnyFunctionInShader = kImagination_GrGLVendor != ctxInfo.vendor(); in applyDriverCorrectnessWorkarounds()
3718 shaderCaps->fCanUseAnyFunctionInShader = (ctxInfo.vendor() != GrGLVendor::kImagination); in applyDriverCorrectnessWorkarounds()