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Searched refs:fCanUseDoLoops (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/sksl/
DSkSLUtil.h182 bool fCanUseDoLoops = false; variable
187 return fCanUseDoLoops; in canUseDoLoops()
306 result->fCanUseDoLoops = true; in Default()
/external/skia/src/gpu/
DGrShaderCaps.h181 bool canUseDoLoops() const { return fCanUseDoLoops; } in canUseDoLoops()
324 bool fCanUseDoLoops : 1; variable
DGrShaderCaps.cpp62 fCanUseDoLoops = true; in GrShaderCaps()
145 writer->appendBool("Can use do-while loops", fCanUseDoLoops); in dumpJSON()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp977 shaderCaps->fCanUseDoLoops = version >= GR_GL_VER(2, 0); in initGLSL()
3737 shaderCaps->fCanUseDoLoops = false; in applyDriverCorrectnessWorkarounds()
4069 shaderCaps->fCanUseDoLoops = false; in applyDriverCorrectnessWorkarounds()
/external/skia/src/core/
DSkRuntimeEffect.cpp78 fCaps->fCanUseDoLoops = false; in Impl()