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Searched refs:fCanUseFragCoord (Results 1 – 8 of 8) sorted by relevance

/external/skqp/src/gpu/
DGrShaderCaps.cpp39 fCanUseFragCoord = true; in GrShaderCaps()
110 writer->appendBool("Can use gl_FragCoord", fCanUseFragCoord); in dumpJSON()
148 SkASSERT(fCanUseFragCoord); in applyOptionsOverrides()
DGrShaderCaps.h124 bool canUseFragCoord() const { return fCanUseFragCoord; } in canUseFragCoord()
273 bool fCanUseFragCoord : 1; variable
/external/skia/src/gpu/
DGrShaderCaps.cpp38 fCanUseFragCoord = true; in GrShaderCaps()
121 writer->appendBool("Can use gl_FragCoord", fCanUseFragCoord); in dumpJSON()
171 SkASSERT(fCanUseFragCoord); in applyOptionsOverrides()
DGrShaderCaps.h125 bool canUseFragCoord() const { return fCanUseFragCoord; } in canUseFragCoord()
313 bool fCanUseFragCoord : 1; variable
/external/skia/src/sksl/
DSkSLUtil.h240 bool fCanUseFragCoord = true; variable
242 return fCanUseFragCoord; in canUseFragCoord()
337 result->fCanUseFragCoord = false; in CannotUseFragCoord()
/external/skqp/src/sksl/
DSkSLUtil.h340 result->fCanUseFragCoord = false; in CannotUseFragCoord()
/external/skqp/src/gpu/gl/
DGrGLCaps.cpp2673 shaderCaps->fCanUseFragCoord = false; in applyDriverCorrectnessWorkarounds()
2678 shaderCaps->fCanUseFragCoord = false; in applyDriverCorrectnessWorkarounds()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp3812 shaderCaps->fCanUseFragCoord = false; in applyDriverCorrectnessWorkarounds()
3817 shaderCaps->fCanUseFragCoord = false; in applyDriverCorrectnessWorkarounds()