Searched refs:fCharClassList (Results 1 – 4 of 4) sorted by relevance
80 fCharClassList = new ArrayList<>(); in BreakRules()461 fCharClassList.add(cclass); in compileRules()468 fCharClassList.add(cclass); in compileRules()474 for (CharClass cc: fCharClassList) { in getClassForChar()488 … List<CharClass> fCharClassList; // Char Classes, same contents as fCharClasses values, field in RBBIMonkeyTest.BreakRules524 int charClassIndex = rand.next() % rules.fCharClassList.size(); in set()525 CharClass cclass = rules.fCharClassList.get(charClassIndex); in set()
83 fCharClassList = new ArrayList<>(); in BreakRules()464 fCharClassList.add(cclass); in compileRules()471 fCharClassList.add(cclass); in compileRules()477 for (CharClass cc: fCharClassList) { in getClassForChar()491 … List<CharClass> fCharClassList; // Char Classes, same contents as fCharClasses values, field in RBBIMonkeyTest.BreakRules527 int charClassIndex = rand.next() % rules.fCharClassList.size(); in set()528 CharClass cclass = rules.fCharClassList.get(charClassIndex); in set()
73 fCharClassList.adoptInstead(new UVector(status)); in BreakRules()362 fCharClassList->addElement(cclass, status); in compileRules()370 fCharClassList->addElement(cclass, status); in compileRules()379 while (it < fCharClassList->size()) { in getClassForChar()380 const CharClass *cc = static_cast<const CharClass *>(fCharClassList->elementAt(it)); in getClassForChar()408 int charClassIndex = rand() % rules->fCharClassList->size(); in set()409 …const CharClass *cclass = static_cast<CharClass *>(rules->fCharClassList->elementAt(charClassIndex… in set()
127 LocalPointer<UVector> fCharClassList; // Char Classes, same contents as fCharClasses values, variable