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Searched refs:fChildProcessors (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/
DGrFragmentProcessor.cpp57 for (auto& child : fChildProcessors) { in visitTextureEffects()
104 glFragProc->fChildProcessors.push_back_n(fChildProcessors.count()); in makeProgramImpl()
105 for (int i = 0; i < fChildProcessors.count(); ++i) { in makeProgramImpl()
106 glFragProc->fChildProcessors[i] = fChildProcessors[i] in makeProgramImpl()
107 ? fChildProcessors[i]->makeProgramImpl() in makeProgramImpl()
117 for (auto& child : fChildProcessors) { in addAndPushFlagToChildren()
124 for (auto& child : fChildProcessors) { in addAndPushFlagToChildren()
131 return std::count_if(fChildProcessors.begin(), fChildProcessors.end(), in numNonNullChildProcessors()
150 fChildProcessors.push_back(nullptr); in registerChild()
188 fChildProcessors.push_back(std::move(child)); in registerChild()
DGrFragmentProcessor.h127 for (const auto& child : fChildProcessors) { in getGLSLProcessorKey()
136 int numChildProcessors() const { return fChildProcessors.count(); } in numChildProcessors()
139 GrFragmentProcessor* childProcessor(int index) { return fChildProcessors[index].get(); } in childProcessor()
141 return fChildProcessors[index].get(); in childProcessor()
430 SkSTArray<1, std::unique_ptr<GrFragmentProcessor>, true> fChildProcessors; variable
/external/skqp/src/gpu/glsl/
DGrGLSLFragmentProcessor.h26 for (int i = 0; i < fChildProcessors.count(); ++i) { in ~GrGLSLFragmentProcessor()
27 delete fChildProcessors[i]; in ~GrGLSLFragmentProcessor() local
133 int numChildProcessors() const { return fChildProcessors.count(); } in numChildProcessors()
136 return fChildProcessors[index]; in childProcessor()
194 SkTArray<GrGLSLFragmentProcessor*, true> fChildProcessors; variable
/external/skqp/src/gpu/
DGrFragmentProcessor.h102 for (int i = 0; i < fChildProcessors.count(); ++i) { in getGLSLProcessorKey()
103 fChildProcessors[i]->getGLSLProcessorKey(caps, b); in getGLSLProcessorKey()
120 int numChildProcessors() const { return fChildProcessors.count(); } in numChildProcessors()
122 const GrFragmentProcessor& childProcessor(int index) const { return *fChildProcessors[index]; } in childProcessor()
390 SkSTArray<1, std::unique_ptr<GrFragmentProcessor>, true> fChildProcessors; variable
DGrFragmentProcessor.cpp58 glFragProc->fChildProcessors.push_back_n(fChildProcessors.count()); in createGLSLInstance()
59 for (int i = 0; i < fChildProcessors.count(); ++i) { in createGLSLInstance()
60 glFragProc->fChildProcessors[i] = fChildProcessors[i]->createGLSLInstance(); in createGLSLInstance()
108 int index = fChildProcessors.count(); in registerChildProcessor()
109 fChildProcessors.push_back(std::move(child)); in registerChildProcessor()
/external/skia/src/gpu/glsl/
DGrGLSLFragmentProcessor.h124 int numChildProcessors() const { return fChildProcessors.count(); } in numChildProcessors()
127 return fChildProcessors[index].get(); in childProcessor()
237 SkTArray<std::unique_ptr<GrGLSLFragmentProcessor>, true> fChildProcessors; variable