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Searched refs:fClampUni (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureEffect.h123 UniformHandle fClampUni; variable
DGrTextureEffect.cpp391 fClampUni = args.fUniformHandler->addUniform( in emitCode()
711 if (fClampUni.isValid()) { in onSetData()
713 pushRect(subset, fClampUni); in onSetData()