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Searched refs:fClear (Results 1 – 9 of 9) sorted by relevance

/external/skqp/bench/
DGameBench.cpp36 , fClear(clear) in GameBench()
150 if (kPartial_Clear == fClear) { in onDraw()
234 Clear fClear; member in GameBench
/external/skia/bench/
DGameBench.cpp38 , fClear(clear) in GameBench()
148 if (kPartial_Clear == fClear) { in onDraw()
233 Clear fClear; member in GameBench
/external/skqp/tools/sk_app/win/
DANGLEWindowContext_win.cpp129 interface->fFunctions.fClear(GR_GL_STENCIL_BUFFER_BIT | GR_GL_COLOR_BUFFER_BIT); in onInitializeContext()
/external/skia/tools/sk_app/win/
DANGLEWindowContext_win.cpp129 interface->fFunctions.fClear(GR_GL_STENCIL_BUFFER_BIT | GR_GL_COLOR_BUFFER_BIT); in onInitializeContext()
/external/skia/include/gpu/gl/
DGrGLInterface.h115 GrGLFunction<GrGLClearFn> fClear; member
/external/skqp/include/gpu/gl/
DGrGLInterface.h102 GrGLFunction<GrGLClearFn> fClear; member
/external/skqp/src/gpu/gl/
DGrGLInterface.cpp50 !fFunctions.fClear || in validate()
DGrGLTestInterface.cpp39 fFunctions.fClear = bind_to_member(this, &GrGLTestInterface::clear); in GrGLTestInterface()
/external/skia/src/gpu/gl/
DGrGLInterfaceAutogen.cpp99 !fFunctions.fClear || in validate()