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Searched refs:fCount (Results 1 – 25 of 251) sorted by relevance

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/external/skia/include/private/
DSkTDArray.h29 SkTDArray() : fArray(nullptr), fReserve(0), fCount(0) {} in SkTDArray()
33 fReserve = fCount = 0; in SkTDArray()
38 fReserve = fCount = count; in SkTDArray()
42 SkTDArray(const SkTDArray<T>& src) : fArray(nullptr), fReserve(0), fCount(0) { in SkTDArray()
43 SkTDArray<T> tmp(src.fArray, src.fCount); in SkTDArray()
46 SkTDArray(SkTDArray<T>&& src) : fArray(nullptr), fReserve(0), fCount(0) { in SkTDArray()
55 if (src.fCount > fReserve) {
56 SkTDArray<T> tmp(src.fArray, src.fCount);
59 sk_careful_memcpy(fArray, src.fArray, sizeof(T) * SkToSizeT(src.fCount));
60 fCount = src.fCount;
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DSkTArray.h57 : SkTArray(that.fItemArray, that.fCount) {} in SkTArray()
62 fCount = that.fCount; in SkTArray()
68 that.fCount = 0; in SkTArray()
73 this->init(that.fCount); in SkTArray()
75 that.fCount = 0; in SkTArray()
101 fCount = 0;
103 fCount = that.fCount;
114 fCount = 0;
116 fCount = that.fCount;
118 that.fCount = 0;
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DSkTemplates.h90 SkDEBUGCODE(fCount = count;) in SkAutoTArray()
94 SkDEBUGCODE(fCount = other.fCount; other.fCount = 0;) in SkAutoTArray()
99 SkDEBUGCODE(fCount = other.fCount; other.fCount = 0;)
115 SkASSERT((unsigned)index < (unsigned)fCount);
125 SkDEBUGCODE(int fCount = 0;)
140 fCount = 0; in SkAutoSTArray()
147 fCount = 0; in SkAutoSTArray()
158 T* iter = start + fCount; in reset()
164 if (fCount != count) { in reset()
165 if (fCount > kCount) { in reset()
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/external/skqp/include/private/
DSkTDArray.h21 SkTDArray() : fArray(nullptr), fReserve(0), fCount(0) {} in SkTDArray()
25 fReserve = fCount = 0; in SkTDArray()
30 fReserve = fCount = count; in SkTDArray()
34 SkTDArray(const SkTDArray<T>& src) : fArray(nullptr), fReserve(0), fCount(0) { in SkTDArray()
35 SkTDArray<T> tmp(src.fArray, src.fCount); in SkTDArray()
38 SkTDArray(SkTDArray<T>&& src) : fArray(nullptr), fReserve(0), fCount(0) { in SkTDArray()
47 if (src.fCount > fReserve) {
48 SkTDArray<T> tmp(src.fArray, src.fCount);
51 sk_careful_memcpy(fArray, src.fArray, sizeof(T) * src.fCount);
52 fCount = src.fCount;
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DSkTArray.h41 this->init(that.fCount); in SkTArray()
47 this->init(that.fCount); in SkTArray()
49 that.fCount = 0; in SkTArray()
66 for (int i = 0; i < fCount; ++i) {
69 fCount = 0;
71 fCount = that.count();
79 for (int i = 0; i < fCount; ++i) {
82 fCount = 0;
84 fCount = that.count();
86 that.fCount = 0;
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DSkTemplates.h81 SkDEBUGCODE(fCount = count;) in SkAutoTArray()
85 SkDEBUGCODE(fCount = other.fCount; other.fCount = 0;) in SkAutoTArray()
90 SkDEBUGCODE(fCount = other.fCount; other.fCount = 0;)
106 SkASSERT((unsigned)index < (unsigned)fCount);
112 SkDEBUGCODE(int fCount = 0;)
127 fCount = 0; in SkAutoSTArray()
134 fCount = 0; in SkAutoSTArray()
145 T* iter = start + fCount; in reset()
151 if (fCount != count) { in reset()
152 if (fCount > kCount) { in reset()
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/external/skqp/src/gpu/
DGrWindowRectangles.h18 GrWindowRectangles() : fCount(0) {} in GrWindowRectangles()
19 GrWindowRectangles(const GrWindowRectangles& that) : fCount(0) { *this = that; } in GrWindowRectangles()
24 bool empty() const { return !fCount; } in empty()
25 int count() const { return fCount; } in count()
41 const Rec* rec() const { return fCount <= kNumLocalWindows ? nullptr : fRec; } in rec()
43 int fCount; variable
61 return fCount <= kNumLocalWindows ? fLocalWindows : fRec->fData; in data()
66 fCount = 0; in reset()
71 fCount = that.fCount;
72 if (fCount <= kNumLocalWindows) {
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DGrShaderVar.h45 , fCount(kNonArray) in GrShaderVar()
53 , fCount(arrayCount) in fType()
65 , fCount(arrayCount) in fType()
77 , fCount(kNonArray) in fType()
88 , fCount(arrayCount) in fType()
98 , fCount(that.fCount) in GrShaderVar()
122 fCount = kNonArray;
146 fCount = kNonArray;
171 fCount = count;
196 fCount = count;
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DGrAllocator.h35 , fCount(0) in GrAllocator()
60 ++fCount; in push_back()
69 SkASSERT(fCount); in pop_back()
72 --fCount; in pop_back()
99 fCount = 0; in reset()
106 return fCount; in count()
112 bool empty() const { return 0 == fCount; } in empty()
118 SkASSERT(fCount); in front()
127 SkASSERT(fCount); in front()
136 SkASSERT(fCount); in back()
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/external/skia/src/gpu/
DGrWindowRectangles.h18 GrWindowRectangles() : fCount(0) {} in GrWindowRectangles()
19 GrWindowRectangles(const GrWindowRectangles& that) : fCount(0) { *this = that; } in GrWindowRectangles()
24 bool empty() const { return !fCount; } in empty()
25 int count() const { return fCount; } in count()
40 const Rec* rec() const { return fCount <= 1 ? nullptr : fRec; } in rec()
42 int fCount; variable
60 return fCount <= 1 ? &fLocalWindow : fRec->fData; in data()
65 fCount = 0; in reset()
70 fCount = that.fCount;
71 if (fCount <= 1) {
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DGrShaderVar.h39 , fCount(kNonArray) {} in GrShaderVar()
44 , fCount(arrayCount) in fType()
52 , fCount(kNonArray) in GrShaderVar()
60 , fCount(arrayCount) in GrShaderVar()
67 , fCount(arrayCount) in GrShaderVar()
86 bool isArray() const { return kNonArray != fCount; } in isArray()
89 bool isUnsizedArray() const { return kUnsizedArray == fCount; } in isUnsizedArray()
92 int getArrayCount() const { return fCount; } in getArrayCount()
136 int fCount; variable
/external/icu/libicu/cts_headers/
Dnfrlist.h38 uint32_t fCount; variable
43 , fCount(0)
47 for(uint32_t i = 0; i < fCount; ++i) { in ~NFRuleList()
59 fCount -= 1; in remove()
60 for (uint32_t i = index; i < fCount; ++i) { // assumes small arrays in remove()
66 if (fCount == fCapacity) { in add()
71 fStuff[fCount++] = thing; in add()
74 fCount = 0; in add()
77 uint32_t size() const { return fCount; } in size()
78 NFRule* last() const { return (fCount > 0 && fStuff != NULL) ? fStuff[fCount-1] : NULL; } in last()
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/external/icu/icu4c/source/i18n/
Dnfrlist.h38 uint32_t fCount; variable
43 , fCount(0)
47 for(uint32_t i = 0; i < fCount; ++i) { in ~NFRuleList()
59 fCount -= 1; in remove()
60 for (uint32_t i = index; i < fCount; ++i) { // assumes small arrays in remove()
66 if (fCount == fCapacity) { in add()
71 fStuff[fCount++] = thing; in add()
74 fCount = 0; in add()
77 uint32_t size() const { return fCount; } in size()
78 NFRule* last() const { return (fCount > 0 && fStuff != NULL) ? fStuff[fCount-1] : NULL; } in last()
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/external/dng_sdk/source/
Ddng_string_list.cpp27 : fCount (0) in dng_string_list()
64 if (fCount) in Allocate()
67 DoCopyBytes (fList, list, fCount * (uint32) sizeof (dng_string *)); in Allocate()
92 Allocate (fCount + 1); in Insert()
103 fCount++; in Insert()
105 for (uint32 j = fCount - 1; j > index; j--) in Insert()
121 for (uint32 j = 0; j < fCount; j++) in Contains()
145 for (uint32 index = 0; index < fCount; index++) in Clear()
158 fCount = 0; in Clear()
/external/skia/modules/particles/src/
DSkParticleEffect.cpp219 , fCount(0) in SkParticleEffect()
265 fCount = 0; in start()
384 for (int i = 0; i < fCount; ++i) { in advanceTime()
390 fParticles.fData[j][i] = fParticles.fData[j][fCount - 1]; in advanceTime()
392 fStableRandoms[i] = fStableRandoms[fCount - 1]; in advanceTime()
394 --fCount; in advanceTime()
416 numToSpawn = SkTPin(numToSpawn, 0, fParams->fMaxCount - fCount); in advanceTime()
418 const int spawnBase = fCount; in advanceTime()
423 fParticles.fData[SkParticles::kAge ][fCount] = 0.0f; in advanceTime()
424 fParticles.fData[SkParticles::kLifetime ][fCount] = 0.0f; in advanceTime()
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/external/skia/bench/
DCmapBench.cpp26 int fCount; member
34 SkASSERT(r.fCount <= NGLYPHS); in textToGlyphs_proc()
37 r.fFont.textToGlyphs(r.fText, r.fCount*4, SkTextEncoding::kUTF32, glyphs, NGLYPHS); in textToGlyphs_proc()
43 SkASSERT(r.fCount <= NGLYPHS); in charsToGlyphs_proc()
47 face->unicharsToGlyphs(r.fText, r.fCount, glyphs); in charsToGlyphs_proc()
54 for (int i = 0; i < r.fCount; ++i) { in addcache_proc()
62 for (int i = 0; i < r.fCount; ++i) { in findcache_proc()
74 int fCount; member in CMAPBench
82 fCount = count; in CMAPBench()
102 fProc({fCache, loops, fFont, fText, fCount}); in onDraw()
/external/skqp/src/core/
DSkTDynamicHash.h25 SkTDynamicHash() : fCount(0), fDeleted(0), fCapacity(0), fArray(nullptr) { in SkTDynamicHash()
87 int count() const { return fCount; } in count()
126 fCount = 0; in rewind()
131 fCount = 0; in reset()
172 if (fCount < kLarge * kLarge) { in validate()
183 SKTDYNAMICHASH_CHECK(count == fCount); in validate()
188 if (fCount < kLarge) { in validate()
217 fCount++; in innerAdd()
234 fCount--; in innerRemove()
244 if (100 * (fCount + fDeleted + 1) > fCapacity * kGrowPercent) { in maybeGrow()
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DSkTLList.h47 SkTLList() : fCount(-1) {} in SkTLList()
150 SkASSERT(0 == fCount || -1 == fCount); in reset()
154 int count() const { return SkTMax(fCount ,0); } in count()
155 bool isEmpty() const { this->validate(); return 0 == fCount || -1 == fCount; } in isEmpty()
227 SkASSERT(-1 == fCount); in delayedInit()
233 fCount = 0; in delayedInit()
238 if (-1 == fCount) { in createNode()
248 SkASSERT(fCount > 0); in createNode()
260 ++fCount; in createNode()
281 --fCount; in removeNode()
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DSkPictureFlat.h168 SkTypefacePlayback() : fCount(0), fArray(nullptr) {} in SkTypefacePlayback()
173 size_t count() const { return fCount; } in count()
176 SkASSERT(index < fCount);
181 buffer.setTypefaceArray(fArray.get(), fCount); in setupBuffer()
185 size_t fCount;
191 SkFactoryPlayback(int count) : fCount(count) { fArray = new SkFlattenable::Factory[count]; } in SkFactoryPlayback()
198 buffer.setFactoryPlayback(fArray, fCount); in setupBuffer()
202 int fCount;
/external/skia/src/core/
DSkFontPriv.h89 fCount = length >> 1; in SkAutoToGlyphs()
91 fCount = font.countText(text, length, encoding); in SkAutoToGlyphs()
92 if (fCount < 0) { in SkAutoToGlyphs()
93 fCount = 0; in SkAutoToGlyphs()
95 fStorage.reset(fCount); in SkAutoToGlyphs()
96 font.textToGlyphs(text, length, encoding, fStorage.get(), fCount); in SkAutoToGlyphs()
101 int count() const { return fCount; } in count()
107 int fCount; variable
DSkPictureFlat.h180 SkTypefacePlayback() : fCount(0), fArray(nullptr) {} in SkTypefacePlayback()
185 size_t count() const { return fCount; } in count()
188 SkASSERT(index < fCount);
193 buffer.setTypefaceArray(fArray.get(), fCount); in setupBuffer()
197 size_t fCount;
203 SkFactoryPlayback(int count) : fCount(count) { fArray = new SkFlattenable::Factory[count]; } in SkFactoryPlayback()
210 buffer.setFactoryPlayback(fArray, fCount); in setupBuffer()
214 int fCount;
DSkTLList.h47 SkTLList() : fCount(-1) {} in SkTLList()
150 SkASSERT(0 == fCount || -1 == fCount); in reset()
154 int count() const { return std::max(fCount ,0); } in count()
155 bool isEmpty() const { this->validate(); return 0 == fCount || -1 == fCount; } in isEmpty()
227 SkASSERT(-1 == fCount); in delayedInit()
233 fCount = 0; in delayedInit()
238 if (-1 == fCount) { in createNode()
248 SkASSERT(fCount > 0); in createNode()
260 ++fCount; in createNode()
281 --fCount; in removeNode()
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/external/skia/samplecode/
DSampleVertices.cpp79 auto verts = SkVertices::MakeCopy(fRecs[i].fMode, fRecs[i].fCount, in onDrawContent()
115 int fCount; member
119 Rec() : fCount(0), fVerts(nullptr), fTexs(nullptr) {} in Rec()
128 rec->fCount = n * 3; in make_tris()
129 rec->fVerts = new SkPoint[rec->fCount]; in make_tris()
145 rec->fCount = n + 2; in make_fan()
146 rec->fVerts = new SkPoint[rec->fCount]; in make_fan()
147 rec->fTexs = new SkPoint[rec->fCount]; in make_fan()
167 m.mapPoints(v, rec->fCount); in make_fan()
176 rec->fCount = 2 * (n + 1); in make_strip()
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/external/skqp/samplecode/
DSampleVertices.cpp85 auto verts = SkVertices::MakeCopy(fRecs[i].fMode, fRecs[i].fCount, in onDrawContent()
121 int fCount; member
125 Rec() : fCount(0), fVerts(nullptr), fTexs(nullptr) {} in Rec()
134 rec->fCount = n * 3; in make_tris()
135 rec->fVerts = new SkPoint[rec->fCount]; in make_tris()
151 rec->fCount = n + 2; in make_fan()
152 rec->fVerts = new SkPoint[rec->fCount]; in make_fan()
153 rec->fTexs = new SkPoint[rec->fCount]; in make_fan()
172 m.mapPoints(v, rec->fCount); in make_fan()
181 rec->fCount = 2 * (n + 1); in make_strip()
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/external/skia/src/gpu/tessellate/
DGrStrokeIndirectTessellator.cpp159 SkASSERT(fLineQueue.fCount == 0); in ~ResolveLevelCounter()
160 SkASSERT(fQuadQueue.fCount == 0); in ~ResolveLevelCounter()
161 SkASSERT(fCubicQueue.fCount == 0); in ~ResolveLevelCounter()
162 SkASSERT(fChoppedCubicQueue.fCount == 0); in ~ResolveLevelCounter()
202 if (fLineQueue.fCount) { in flush()
204 if (fLineQueue.fCount <= 2) { in flush()
210 if (fQuadQueue.fCount) { in flush()
211 if (fQuadQueue.fCount <= 2) { in flush()
217 if (fCubicQueue.fCount) { in flush()
218 if (fCubicQueue.fCount <= 2) { in flush()
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