/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 55 uint8_t coverage() const { return fCoverage; } in coverage() 64 , fCoverage(0xff) {} in GLSLProcessor() 185 if (dgp.coverage() != fCoverage && !dgp.hasVertexCoverage()) { in setData() 187 fCoverage = dgp.coverage(); in setData() 195 uint8_t fCoverage; member in DefaultGeoProc::GLSLProcessor 223 , fCoverage(coverage) in DefaultGeoProc() 248 uint8_t fCoverage; member in DefaultGeoProc 311 uint8_t inCoverage = coverage.fCoverage; in Make()
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D | GrDefaultGeoProcFactory.h | 44 explicit Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {} in Coverage() 45 Coverage(Type type) : fType(type), fCoverage(0xff) { in Coverage() 50 uint8_t fCoverage; member
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/external/skqp/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 64 uint8_t coverage() const { return fCoverage; } in coverage() 75 , fCoverage(0xff) {} in GLSLProcessor() 258 if (dgp.coverage() != fCoverage && !dgp.hasVertexCoverage()) { in setData() 260 fCoverage = dgp.coverage(); in setData() 304 uint8_t fCoverage; member in DefaultGeoProc::GLSLProcessor 337 , fCoverage(coverage) in DefaultGeoProc() 380 uint8_t fCoverage; member in DefaultGeoProc 461 uint8_t inCoverage = coverage.fCoverage; in Make() 520 uint8_t inCoverage = coverage.fCoverage; in MakeWithBones()
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D | GrDefaultGeoProcFactory.h | 55 explicit Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {} in Coverage() 56 Coverage(Type type) : fType(type), fCoverage(0xff) { in Coverage() 61 uint8_t fCoverage; member
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/external/skqp/src/core/ |
D | SkAutoBlitterChoose.h | 39 if (draw.fCoverage) { 41 SkBlitter* coverageBlitter = SkBlitter::Choose(*draw.fCoverage, *matrix, SkPaint(),
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D | SkBitmapDevice.h | 68 return fCoverage ? &fCoverage->pixmap() : nullptr; in accessCoverage() 164 std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap variable
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D | SkDraw_text.cpp | 44 if (fCoverage) { in paintMasks() 47 SkBlitter::Choose(*fCoverage, *fMatrix, SkPaint(), &alloc, true)); in paintMasks()
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D | SkBitmapDevice.cpp | 118 fDraw.fCoverage = dev->accessCoverage(); in SkDrawTiler() 195 fCoverage = dev->accessCoverage(); in BDDraw() 251 fCoverage = skstd::make_unique<SkBitmap>(*coverage); in SkBitmapDevice() 577 if (src->fCoverage) { in drawDevice() 585 draw.drawBitmap(*src->fCoverage.get(), in drawDevice()
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D | SkDraw.h | 162 const SkPixmap* fCoverage{nullptr};
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/external/skia/src/core/ |
D | SkAutoBlitterChoose.h | 41 if (draw.fCoverage) { 44 SkBlitter::Choose(*draw.fCoverage, *matrixProvider, SkPaint(), &fAlloc, true,
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D | SkBitmapDevice.h | 68 return fCoverage ? &fCoverage->pixmap() : nullptr; in accessCoverage() 161 std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap variable
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D | SkDraw_text.cpp | 44 if (fCoverage) { in paintMasks() 48 *fCoverage, *fMatrixProvider, SkPaint(), &alloc, true, fRC->clipShader())); in paintMasks()
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D | SkBitmapDevice.cpp | 119 fDraw.fCoverage = dev->accessCoverage(); in SkDrawTiler() 197 fCoverage = dev->accessCoverage(); in BDDraw() 245 fCoverage = std::make_unique<SkBitmap>(*coverage); in SkBitmapDevice() 577 if (src->fCoverage) { in drawDevice() 587 draw.drawBitmap(*src->fCoverage, SkMatrix::I(), nullptr, sampling, deviceAsShader); in drawDevice()
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D | SkDraw.h | 162 const SkPixmap* fCoverage{nullptr};
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/external/skqp/src/gpu/ops/ |
D | GrAAHairLinePathRenderer.cpp | 474 float fCoverage; member 672 (*vert)[0].fCoverage = floatCoverage; in add_line() 674 (*vert)[1].fCoverage = floatCoverage; in add_line() 683 (*vert)[0].fCoverage = floatCoverage * length; in add_line() 685 (*vert)[1].fCoverage = floatCoverage * length; in add_line() 691 (*vert)[2].fCoverage = 0; in add_line() 693 (*vert)[3].fCoverage = 0; in add_line() 695 (*vert)[4].fCoverage = 0; in add_line() 697 (*vert)[5].fCoverage = 0; in add_line() 816 , fCoverage(coverage) { in AAHairlineOp() [all …]
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D | GrDefaultPathRenderer.cpp | 383 , fCoverage(coverage) in DefaultPathOp() 470 uint8_t coverage() const { return fCoverage; } in coverage() 482 uint8_t fCoverage; member in __anonb3969d6c0111::DefaultPathOp
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D | GrAAFillRRectOp.cpp | 134 float fCoverage; member
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/external/skia/src/gpu/ops/ |
D | GrAAHairLinePathRenderer.cpp | 475 float fCoverage; member 694 (*vert)[0].fCoverage = floatCoverage; in add_line() 696 (*vert)[1].fCoverage = floatCoverage; in add_line() 705 (*vert)[0].fCoverage = floatCoverage * length; in add_line() 707 (*vert)[1].fCoverage = floatCoverage * length; in add_line() 713 (*vert)[2].fCoverage = 0; in add_line() 715 (*vert)[3].fCoverage = 0; in add_line() 717 (*vert)[4].fCoverage = 0; in add_line() 719 (*vert)[5].fCoverage = 0; in add_line() 836 , fCoverage(coverage) { in AAHairlineOp() [all …]
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D | GrDefaultPathRenderer.cpp | 395 , fCoverage(coverage) in DefaultPathOp() 528 uint8_t coverage() const { return fCoverage; } in coverage() 540 uint8_t fCoverage; member in __anon5192cb150111::DefaultPathOp
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D | GrQuadPerEdgeAA.cpp | 714 coverage.vsOut(), gp.fCoverage.name()); in createGLSLInstance() 796 fCoverage = {"coverage", kFloat_GrVertexAttribType, kFloat_GrSLType}; in initializeAttrs() 833 Attribute fCoverage; // Used for non-perspective position to avoid Intel Metal issues member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
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D | GrFillRRectOp.cpp | 341 float fCoverage; member
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