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Searched refs:fCoverage (Results 1 – 21 of 21) sorted by relevance

/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp55 uint8_t coverage() const { return fCoverage; } in coverage()
64 , fCoverage(0xff) {} in GLSLProcessor()
185 if (dgp.coverage() != fCoverage && !dgp.hasVertexCoverage()) { in setData()
187 fCoverage = dgp.coverage(); in setData()
195 uint8_t fCoverage; member in DefaultGeoProc::GLSLProcessor
223 , fCoverage(coverage) in DefaultGeoProc()
248 uint8_t fCoverage; member in DefaultGeoProc
311 uint8_t inCoverage = coverage.fCoverage; in Make()
DGrDefaultGeoProcFactory.h44 explicit Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {} in Coverage()
45 Coverage(Type type) : fType(type), fCoverage(0xff) { in Coverage()
50 uint8_t fCoverage; member
/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.cpp64 uint8_t coverage() const { return fCoverage; } in coverage()
75 , fCoverage(0xff) {} in GLSLProcessor()
258 if (dgp.coverage() != fCoverage && !dgp.hasVertexCoverage()) { in setData()
260 fCoverage = dgp.coverage(); in setData()
304 uint8_t fCoverage; member in DefaultGeoProc::GLSLProcessor
337 , fCoverage(coverage) in DefaultGeoProc()
380 uint8_t fCoverage; member in DefaultGeoProc
461 uint8_t inCoverage = coverage.fCoverage; in Make()
520 uint8_t inCoverage = coverage.fCoverage; in MakeWithBones()
DGrDefaultGeoProcFactory.h55 explicit Coverage(uint8_t coverage) : fType(kUniform_Type), fCoverage(coverage) {} in Coverage()
56 Coverage(Type type) : fType(type), fCoverage(0xff) { in Coverage()
61 uint8_t fCoverage; member
/external/skqp/src/core/
DSkAutoBlitterChoose.h39 if (draw.fCoverage) {
41 SkBlitter* coverageBlitter = SkBlitter::Choose(*draw.fCoverage, *matrix, SkPaint(),
DSkBitmapDevice.h68 return fCoverage ? &fCoverage->pixmap() : nullptr; in accessCoverage()
164 std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap variable
DSkDraw_text.cpp44 if (fCoverage) { in paintMasks()
47 SkBlitter::Choose(*fCoverage, *fMatrix, SkPaint(), &alloc, true)); in paintMasks()
DSkBitmapDevice.cpp118 fDraw.fCoverage = dev->accessCoverage(); in SkDrawTiler()
195 fCoverage = dev->accessCoverage(); in BDDraw()
251 fCoverage = skstd::make_unique<SkBitmap>(*coverage); in SkBitmapDevice()
577 if (src->fCoverage) { in drawDevice()
585 draw.drawBitmap(*src->fCoverage.get(), in drawDevice()
DSkDraw.h162 const SkPixmap* fCoverage{nullptr};
/external/skia/src/core/
DSkAutoBlitterChoose.h41 if (draw.fCoverage) {
44 SkBlitter::Choose(*draw.fCoverage, *matrixProvider, SkPaint(), &fAlloc, true,
DSkBitmapDevice.h68 return fCoverage ? &fCoverage->pixmap() : nullptr; in accessCoverage()
161 std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap variable
DSkDraw_text.cpp44 if (fCoverage) { in paintMasks()
48 *fCoverage, *fMatrixProvider, SkPaint(), &alloc, true, fRC->clipShader())); in paintMasks()
DSkBitmapDevice.cpp119 fDraw.fCoverage = dev->accessCoverage(); in SkDrawTiler()
197 fCoverage = dev->accessCoverage(); in BDDraw()
245 fCoverage = std::make_unique<SkBitmap>(*coverage); in SkBitmapDevice()
577 if (src->fCoverage) { in drawDevice()
587 draw.drawBitmap(*src->fCoverage, SkMatrix::I(), nullptr, sampling, deviceAsShader); in drawDevice()
DSkDraw.h162 const SkPixmap* fCoverage{nullptr};
/external/skqp/src/gpu/ops/
DGrAAHairLinePathRenderer.cpp474 float fCoverage; member
672 (*vert)[0].fCoverage = floatCoverage; in add_line()
674 (*vert)[1].fCoverage = floatCoverage; in add_line()
683 (*vert)[0].fCoverage = floatCoverage * length; in add_line()
685 (*vert)[1].fCoverage = floatCoverage * length; in add_line()
691 (*vert)[2].fCoverage = 0; in add_line()
693 (*vert)[3].fCoverage = 0; in add_line()
695 (*vert)[4].fCoverage = 0; in add_line()
697 (*vert)[5].fCoverage = 0; in add_line()
816 , fCoverage(coverage) { in AAHairlineOp()
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DGrDefaultPathRenderer.cpp383 , fCoverage(coverage) in DefaultPathOp()
470 uint8_t coverage() const { return fCoverage; } in coverage()
482 uint8_t fCoverage; member in __anonb3969d6c0111::DefaultPathOp
DGrAAFillRRectOp.cpp134 float fCoverage; member
/external/skia/src/gpu/ops/
DGrAAHairLinePathRenderer.cpp475 float fCoverage; member
694 (*vert)[0].fCoverage = floatCoverage; in add_line()
696 (*vert)[1].fCoverage = floatCoverage; in add_line()
705 (*vert)[0].fCoverage = floatCoverage * length; in add_line()
707 (*vert)[1].fCoverage = floatCoverage * length; in add_line()
713 (*vert)[2].fCoverage = 0; in add_line()
715 (*vert)[3].fCoverage = 0; in add_line()
717 (*vert)[4].fCoverage = 0; in add_line()
719 (*vert)[5].fCoverage = 0; in add_line()
836 , fCoverage(coverage) { in AAHairlineOp()
[all …]
DGrDefaultPathRenderer.cpp395 , fCoverage(coverage) in DefaultPathOp()
528 uint8_t coverage() const { return fCoverage; } in coverage()
540 uint8_t fCoverage; member in __anon5192cb150111::DefaultPathOp
DGrQuadPerEdgeAA.cpp714 coverage.vsOut(), gp.fCoverage.name()); in createGLSLInstance()
796 fCoverage = {"coverage", kFloat_GrVertexAttribType, kFloat_GrSLType}; in initializeAttrs()
833 Attribute fCoverage; // Used for non-perspective position to avoid Intel Metal issues member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
DGrFillRRectOp.cpp341 float fCoverage; member