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Searched refs:fCurrentGraphicsConstantBufferAddress (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCommandList.cpp300 fCurrentGraphicsConstantBufferAddress = 0; in onReset()
548 if (bufferLocation != fCurrentGraphicsConstantBufferAddress) { in setGraphicsRootConstantBufferView()
550 fCurrentGraphicsConstantBufferAddress = bufferLocation; in setGraphicsRootConstantBufferView()
DGrD3DCommandList.h231 D3D12_GPU_VIRTUAL_ADDRESS fCurrentGraphicsConstantBufferAddress = 0; variable