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Searched refs:fCurrentInstanceBuffer (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCommandList.cpp297 fCurrentInstanceBuffer = nullptr; in onReset()
392 fCurrentInstanceBuffer != instanceBuffer.get() || in setVertexBuffers()
397 fCurrentInstanceBuffer = instanceBuffer.get(); in setVertexBuffers()
DGrD3DCommandList.h226 const GrBuffer* fCurrentInstanceBuffer = nullptr; variable