Home
last modified time | relevance | path

Searched refs:fCurrentInstanceStride (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCommandList.cpp298 fCurrentInstanceStride = 0; in onReset()
393 fCurrentInstanceStride != instanceStride) { in setVertexBuffers()
398 fCurrentInstanceStride = instanceStride; in setVertexBuffers()
DGrD3DCommandList.h227 size_t fCurrentInstanceStride = 0; variable