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Searched refs:fCurrentPipelineBounds (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp173 rtRect.roundOut(&fCurrentPipelineBounds); in onBindPipeline()
175 fCurrentPipelineBounds.setEmpty(); in onBindPipeline()
200 set_scissor_rects(fGpu, fRenderTarget, fOrigin, fCurrentPipelineBounds); in onBindPipeline()
209 if (!combinedScissorRect.intersect(fCurrentPipelineBounds, scissor)) { in onSetScissorRect()
DGrD3DOpsRenderPass.h71 SkIRect fCurrentPipelineBounds; variable
/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp626 rtRect.roundOut(&fCurrentPipelineBounds); in onBindPipeline()
628 fCurrentPipelineBounds.setEmpty(); in onBindPipeline()
658 fCurrentPipelineBounds); in onBindPipeline()
670 if (!combinedScissorRect.intersect(fCurrentPipelineBounds, scissor)) { in onSetScissorRect()
DGrVkOpsRenderPass.h111 SkIRect fCurrentPipelineBounds; variable