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Searched refs:fCurrentSamplerDescriptorHeap (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCommandList.cpp305 fCurrentSamplerDescriptorHeap = nullptr; in onReset()
593 samplerDescriptorHeap != fCurrentSamplerDescriptorHeap) { in setDescriptorHeaps()
603 fCurrentSamplerDescriptorHeap = samplerDescriptorHeap; in setDescriptorHeaps()
DGrD3DCommandList.h236 const ID3D12DescriptorHeap* fCurrentSamplerDescriptorHeap = nullptr; variable