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Searched refs:fCurrentSecondaryCommandBuffer (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp180 loadFromResolve != LoadFromResolve::kLoad && SkToBool(fCurrentSecondaryCommandBuffer); in beginRenderPass()
208 if (fCurrentSecondaryCommandBuffer) { in beginRenderPass()
209 fCurrentSecondaryCommandBuffer->end(fGpu); in beginRenderPass()
249 fCurrentSecondaryCommandBuffer = fGpu->cmdPool()->findOrCreateSecondaryCommandBuffer(fGpu); in init()
250 if (!fCurrentSecondaryCommandBuffer) { in init()
254 fCurrentSecondaryCommandBuffer->begin(fGpu, fFramebuffer.get(), fCurrentRenderPass); in init()
272 fCurrentSecondaryCommandBuffer = fFramebuffer->externalCommandBuffer(); in initWrapped()
273 if (!fCurrentSecondaryCommandBuffer) { in initWrapped()
286 if (fCurrentSecondaryCommandBuffer) { in currentCommandBuffer()
287 return fCurrentSecondaryCommandBuffer.get(); in currentCommandBuffer()
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DGrVkOpsRenderPass.h109 std::unique_ptr<GrVkSecondaryCommandBuffer> fCurrentSecondaryCommandBuffer; variable