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Searched refs:fCurrentVertexStride (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.h76 size_t fCurrentVertexStride; variable
DGrMtlOpsRenderPass.mm88 fCurrentVertexStride = programInfo.geomProc().vertexStride();
306 fCurrentVertexStride * baseVertex, 0);
/external/skia/src/gpu/d3d/
DGrD3DCommandList.cpp296 fCurrentVertexStride = 0; in onReset()
391 fCurrentVertexStride != vertexStride || in setVertexBuffers()
396 fCurrentVertexStride = vertexStride; in setVertexBuffers()
DGrD3DCommandList.h225 size_t fCurrentVertexStride = 0; variable