Searched refs:fDtorCursor (Results 1 – 4 of 4) sorted by relevance
15 : fDtorCursor {block} in SkArenaAlloc()21 fEnd = fCursor = fDtorCursor = nullptr;30 RunDtorsOnBlock(fDtorCursor); in ~SkArenaAlloc()37 fDtorCursor = fCursor; in installFooter()93 auto previousDtor = fDtorCursor; in ensureSpace()95 fDtorCursor = newBlock; in ensureSpace()106 const bool needsSkipFooter = fCursor != fDtorCursor; in allocObjectWithFooter()131 this->installRaw(ToU32(fCursor - fDtorCursor)); in allocObjectWithFooter()
282 char* fDtorCursor; variable
20 : fDtorCursor {block} in SkArenaAlloc()28 fEnd = fCursor = fDtorCursor = nullptr;37 RunDtorsOnBlock(fDtorCursor); in ~SkArenaAlloc()54 fDtorCursor = fCursor; in installFooter()133 auto previousDtor = fDtorCursor; in ensureSpace()135 fDtorCursor = newBlock; in ensureSpace()145 bool needsSkipFooter = fCursor != fDtorCursor; in allocObjectWithFooter()162 this->installUint32Footer(SkipPod, ToU32(fCursor - fDtorCursor), 0); in allocObjectWithFooter()
213 char* fDtorCursor; variable