Searched refs:fEmitCoverage (Results 1 – 3 of 3) sorted by relevance
21 aaTriangulator.fEmitCoverage = true; in PathToAATriangles()
281 return emit_triangle(prev, curr, next, fEmitCoverage, data); in emitTriangle()935 SkASSERT(fEmitCoverage); // Edge-AA only! in computeBisector()993 SkASSERT(fEmitCoverage); // Edge-AA only! in checkForIntersection()1507 if (fEmitCoverage) { in polysToTriangles()
180 bool fEmitCoverage = false; variable