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Searched refs:fExistingSurface (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrResourceAllocator.cpp119 fExistingSurface = provider->findAndRefScratchTexture(fScratchKey); in Register()
123 fExistingSurface = provider->findByUniqueKey<GrSurface>(this->uniqueKey()); in Register()
150 if (!fExistingSurface) { in instantiateSurface()
157 if (!fExistingSurface && !newSurface) { in instantiateSurface()
161 GrSurface* surface = newSurface ? newSurface.get() : fExistingSurface.get(); in instantiateSurface()
177 proxy->priv().assign(fExistingSurface ? fExistingSurface : std::move(newSurface)); in instantiateSurface()
DGrResourceAllocator.h159 GrSurface* existingSurface() const { return fExistingSurface.get(); } in existingSurface()
174 sk_sp<GrSurface> fExistingSurface; // queried from resource cache. may be null. variable