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Searched refs:fFBFetchColorName (Results 1 – 9 of 9) sorted by relevance

/external/skqp/src/gpu/
DGrShaderCaps.h64 const char* fbFetchColorName() const { return fFBFetchColorName; } in fbFetchColorName()
293 const char* fFBFetchColorName; variable
DGrShaderCaps.cpp66 fFBFetchColorName = nullptr; in GrShaderCaps()
/external/skia/src/gpu/
DGrShaderCaps.h63 const char* fbFetchColorName() const { return fFBFetchColorName; } in fbFetchColorName()
344 const char* fFBFetchColorName; variable
DGrShaderCaps.cpp78 fFBFetchColorName = nullptr; in GrShaderCaps()
/external/skia/src/sksl/
DSkSLUtil.h275 const char* fFBFetchColorName = nullptr; variable
277 return fFBFetchColorName; in fbFetchColorName()
/external/skqp/src/gpu/mtl/
DGrMtlCaps.mm336 shaderCaps->fFBFetchColorName = ""; // Somehow add [[color(0)]] to arguments to frag shader
/external/skqp/src/gpu/gl/
DGrGLCaps.cpp717 shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; in initGLSL()
724 shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; in initGLSL()
731 shaderCaps->fFBFetchColorName = "gl_LastFragColorARM"; in initGLSL()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp833 shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; in initGLSL()
840 shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; in initGLSL()
847 shaderCaps->fFBFetchColorName = "gl_LastFragColorARM"; in initGLSL()
856 shaderCaps->fFBFetchColorName = "gl_LastFragData[0]"; in initGLSL()
/external/skia/src/gpu/mtl/
DGrMtlCaps.mm469 shaderCaps->fFBFetchColorName = ""; // Somehow add [[color(0)]] to arguments to frag shader