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Searched refs:fFBFetchSupport (Results 1 – 10 of 10) sorted by relevance

/external/skqp/src/gpu/
DGrShaderCaps.cpp27 fFBFetchSupport = false; in GrShaderCaps()
98 writer->appendBool("FB Fetch Support", fFBFetchSupport); in dumpJSON()
DGrShaderCaps.h58 bool fbFetchSupport() const { return fFBFetchSupport; } in fbFetchSupport()
247 bool fFBFetchSupport : 1; variable
/external/skia/src/gpu/
DGrShaderCaps.h57 bool fbFetchSupport() const { return fFBFetchSupport; } in fbFetchSupport()
283 bool fFBFetchSupport : 1; variable
DGrShaderCaps.cpp25 fFBFetchSupport = false; in GrShaderCaps()
107 writer->appendBool("FB Fetch Support", fFBFetchSupport); in dumpJSON()
/external/skia/src/sksl/
DSkSLUtil.h92 bool fFBFetchSupport = true; variable
94 return fFBFetchSupport; in fbFetchSupport()
/external/skqp/src/sksl/
DSkSLUtil.h331 result->fFBFetchSupport = false; in VariousCaps()
/external/skqp/src/gpu/mtl/
DGrMtlCaps.mm334 shaderCaps->fFBFetchSupport = true;
339 shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport;
/external/skqp/src/gpu/gl/
DGrGLCaps.cpp617 shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport; in init()
716 shaderCaps->fFBFetchSupport = true; in initGLSL()
723 shaderCaps->fFBFetchSupport = true; in initGLSL()
730 shaderCaps->fFBFetchSupport = true; in initGLSL()
2592 shaderCaps->fFBFetchSupport = false; in applyDriverCorrectnessWorkarounds()
2637 if (shaderCaps->fFBFetchSupport && kQualcomm_GrGLVendor == ctxInfo.vendor()) { in applyDriverCorrectnessWorkarounds()
/external/skia/src/gpu/gl/
DGrGLCaps.cpp738 shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport; in init()
832 shaderCaps->fFBFetchSupport = true; in initGLSL()
839 shaderCaps->fFBFetchSupport = true; in initGLSL()
846 shaderCaps->fFBFetchSupport = true; in initGLSL()
855 shaderCaps->fFBFetchSupport = true; in initGLSL()
3711 shaderCaps->fFBFetchSupport = false; in applyDriverCorrectnessWorkarounds()
3756 if (shaderCaps->fFBFetchSupport && ctxInfo.vendor() == GrGLVendor::kQualcomm) { in applyDriverCorrectnessWorkarounds()
/external/skia/src/gpu/mtl/
DGrMtlCaps.mm467 shaderCaps->fFBFetchSupport = true;
472 shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport;