Searched refs:fFar (Results 1 – 4 of 4) sorted by relevance
/external/skia/gm/ |
D | 3d.cpp | 14 float fFar = 4; member 36 perspective = SkM44::Perspective(info.fNear, info.fFar, info.fAngle); in make_ctm()
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/external/skia/samplecode/ |
D | SampleClip.cpp | 432 float fFar = 4; member in SampleCameraView 460 perspective = SkM44::Perspective(fNear, fFar, fAngle), in get44() 483 case 'f': fFar += 0.1f; SkDebugf("far %g\n", fFar); return true; in onChar() 484 case 'F': fFar -= 0.1f; SkDebugf("far %g\n", fFar); return true; in onChar()
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D | Sample3D.cpp | 86 float fFar = 4; member in Sample3DView 96 perspective = SkM44::Perspective(fNear, fFar, fAngle), in concatCamera()
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/external/skqp/gm/ |
D | 3dgm.cpp | 30 float fFar = 4; member in GM3d 123 Sk3Perspective(&perspective, fNear, fFar, fAngle); in onDraw()
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