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Searched refs:fFixedCountNumTotalEdges (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStrokeTessellateShader.h178 fFixedCountNumTotalEdges = value; in setFixedCountNumTotalEdges()
196 float fFixedCountNumTotalEdges = 0; variable
DGrStrokeTessellateShader.cpp1302 SkASSERT(shader.fFixedCountNumTotalEdges != 0); in setData()
1303 pdman.set1f(fEdgeCountUniform, (float)shader.fFixedCountNumTotalEdges); in setData()