Searched refs:fFixedVertexCount (Results 1 – 2 of 2) sorted by relevance
29 int fFixedVertexCount = 0; variable
360 fFixedVertexCount = fixedEdgeCount * 2; in prepare()364 if (fInstanceChunks.empty() || fFixedVertexCount <= 0) { in draw()369 flushState->drawInstanced(instanceChunk.fCount, instanceChunk.fBase, fFixedVertexCount, 0); in draw()