/external/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 91 bool getFlipY() const { return fFlipY; } in getFlipY() 103 , fFlipY(program->origin() != kTopLeft_GrSurfaceOrigin) in GrVkUniformHandler() 164 bool fFlipY; variable
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D | GrVkUniformHandler.cpp | 395 uint32_t pad = fFlipY ? sizeof(float) : 0; in determineIfUsePushConstants()
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D | GrVkPipelineStateBuilder.cpp | 209 settings.fFlipY = fUniformHandler.getFlipY(); in finalize()
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/external/skqp/src/sksl/ir/ |
D | SkSLProgram.h | 80 bool fFlipY = false; member 102 bool fFlipY; member 107 fFlipY = false; in reset() 111 return !fRTWidth && !fRTHeight && !fFlipY; in isEmpty()
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/external/skia/src/sksl/ir/ |
D | SkSLProgram.h | 75 bool fFlipY; member 79 fFlipY = false; in reset() 83 return !fRTHeight && !fFlipY; in isEmpty()
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/external/skia/src/gpu/ |
D | GrPersistentCacheUtils.cpp | 49 writer.writeBool(meta->fSettings->fFlipY); in PackCachedShaders() 100 meta->fSettings->fFlipY = reader->readBool(); in UnpackCachedShaders()
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/external/skia/src/sksl/ |
D | SkSLProgramSettings.h | 22 bool fFlipY = false; member
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D | SkSLMain.cpp | 212 settings->fFlipY = true; in detect_shader_settings()
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D | SkSLIRGenerator.cpp | 1324 fInputs.fFlipY = true; in convertIdentifier() 1325 if (this->settings().fFlipY && in convertIdentifier()
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 89 if (outInputs->fFlipY) { in createVkShaderModule() 278 settings.fFlipY = this->origin() != kTopLeft_GrSurfaceOrigin; in finalize()
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/external/skqp/tests/ |
D | SkSLGLSLTest.cpp | 1104 settings.fFlipY = true; in DEF_TEST() 1150 settings.fFlipY = false; in DEF_TEST()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 81 if (inputs.fFlipY) { 321 settings.fFlipY = this->origin() != kTopLeft_GrSurfaceOrigin;
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 104 if (inputs.fFlipY) { in compileAndAttachShaders() 233 settings.fFlipY = this->origin() != kTopLeft_GrSurfaceOrigin; in finalize()
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/external/skia/src/sksl/codegen/ |
D | SkSLGLSLCodeGenerator.cpp | 499 if (fProgram.fConfig->fSettings.fFlipY) { in writeFunctionCall() 744 if (!fProgram.fConfig->fSettings.fFlipY) { in writeFragCoord() 779 … this->write(fProgram.fConfig->fSettings.fFlipY ? "(!gl_FrontFacing)" : "gl_FrontFacing"); in writeVariableReference()
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D | SkSLSPIRVCodeGenerator.cpp | 1043 if (fProgram.fConfig->fSettings.fFlipY) { in writeSpecialIntrinsic() 2036 fProgram.fConfig->fSettings.fFlipY) { in writeVariableReference() 2047 if (fProgram.fConfig->fSettings.fFlipY) { in writeVariableReference() 2136 if (fProgram.fConfig->fSettings.fFlipY) { in writeVariableReference() 2149 !fProgram.fConfig->fSettings.fFlipY) { in writeVariableReference()
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D | SkSLMetalCodeGenerator.cpp | 634 if (fProgram.fConfig->fSettings.fFlipY) { in writeIntrinsicCall() 1156 this->write(fProgram.fConfig->fSettings.fFlipY ? "_frontFacing" : "(!_frontFacing)"); in writeVariableReference()
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/external/skqp/src/sksl/ |
D | SkSLGLSLCodeGenerator.cpp | 745 if (!fProgram.fSettings.fFlipY) { in writeFunctionCall() 787 this->write(fProgram.fSettings.fFlipY ? "(!gl_FrontFacing)" : "gl_FrontFacing"); in writeFunctionCall()
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D | SkSLMetalCodeGenerator.cpp | 426 this->write(fProgram.fSettings.fFlipY ? "_frontFacing" : "(!_frontFacing)"); in writeVariableReference()
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D | SkSLIRGenerator.cpp | 1045 fInputs.fFlipY = true; in convertIdentifier() 1046 if (fSettings->fFlipY && in convertIdentifier()
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D | SkSLSPIRVCodeGenerator.cpp | 1723 fProgram.fSettings.fFlipY) { in writeVariableReference() 1786 !fProgram.fSettings.fFlipY) { in writeVariableReference()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 235 settings.fFlipY = this->origin() != kTopLeft_GrSurfaceOrigin; in finalize()
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 581 settings.fFlipY = this->origin() != kTopLeft_GrSurfaceOrigin; in finalize()
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/external/skia/src/gpu/dawn/ |
D | GrDawnGpu.cpp | 922 settings.fFlipY = flipY; in SkSLToSPIRV()
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 547 settings.fFlipY = this->origin() != kTopLeft_GrSurfaceOrigin;
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