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Searched refs:fForceHighPrecision (Results 1 – 14 of 14) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h108 void forceHighPrecision() override { fForceHighPrecision = true; } in forceHighPrecision()
166 bool fForceHighPrecision; variable
DGrGLSLFragmentShaderBuilder.cpp75 , fForceHighPrecision(false) { in GrGLSLFragmentShaderBuilder()
/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h98 void forceHighPrecision() override { fForceHighPrecision = true; } in forceHighPrecision()
168 bool fForceHighPrecision = false; variable
/external/skia/src/gpu/
DGrPersistentCacheUtils.cpp51 writer.writeBool(meta->fSettings->fForceHighPrecision); in PackCachedShaders()
102 meta->fSettings->fForceHighPrecision = reader->readBool(); in UnpackCachedShaders()
/external/skia/src/sksl/
DSkSLProgramSettings.h29 bool fForceHighPrecision = false; member
DSkSLMain.cpp215 settings->fForceHighPrecision = true; in detect_shader_settings()
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp214 if (fFS.fForceHighPrecision) { in finalize()
215 settings.fForceHighPrecision = true; in finalize()
/external/skqp/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp280 if (fFS.fForceHighPrecision) { in finalize()
281 settings.fForceHighPrecision = true; in finalize()
/external/skqp/src/sksl/ir/
DSkSLProgram.h87 bool fForceHighPrecision = false; member
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp331 if (fFS.fForceHighPrecision) { in finalize()
332 settings.fForceHighPrecision = true; in finalize()
/external/skqp/tests/
DSkSLGLSLTest.cpp1876 settings.fForceHighPrecision = true; in DEF_TEST()
/external/skia/src/sksl/codegen/
DSkSLGLSLCodeGenerator.cpp1113 if (fProgram.fConfig->fSettings.fForceHighPrecision || in getTypePrecision()
1120 return fProgram.fConfig->fSettings.fForceHighPrecision ? "highp " : "mediump "; in getTypePrecision()
DSkSLSPIRVCodeGenerator.cpp406 if (precision == Precision::kRelaxed && !fProgram.fConfig->fSettings.fForceHighPrecision) { in nextId()
/external/skqp/src/sksl/
DSkSLGLSLCodeGenerator.cpp1180 if (fProgram.fSettings.fForceHighPrecision || in writeFunctionCall()
1187 return fProgram.fSettings.fForceHighPrecision ? "highp " : "mediump "; in writeFunctionCall()