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Searched refs:fIDimsUni (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureEffect.h124 UniformHandle fIDimsUni; variable
DGrTextureEffect.cpp407 fIDimsUni = args.fUniformHandler->addUniform(&te, kFragment_GrShaderFlag, in emitCode()
687 if (fIDimsUni.isValid()) { in onSetData()
688 pdm.set2fv(fIDimsUni, 1, idims); in onSetData()
698 if (!fIDimsUni.isValid() && type != GrTextureType::kRectangle) { in onSetData()