Searched refs:fIncompleteShortIntPrecision (Results 1 – 8 of 8) sorted by relevance
40 fIncompleteShortIntPrecision = false; in GrShaderCaps()111 writer->appendBool("Incomplete short int precision", fIncompleteShortIntPrecision); in dumpJSON()149 SkASSERT(!fIncompleteShortIntPrecision); in applyOptionsOverrides()
128 bool incompleteShortIntPrecision() const { return fIncompleteShortIntPrecision; } in incompleteShortIntPrecision()274 bool fIncompleteShortIntPrecision : 1; variable
39 fIncompleteShortIntPrecision = false; in GrShaderCaps()122 writer->appendBool("Incomplete short int precision", fIncompleteShortIntPrecision); in dumpJSON()172 SkASSERT(!fIncompleteShortIntPrecision); in applyOptionsOverrides()
129 bool incompleteShortIntPrecision() const { return fIncompleteShortIntPrecision; } in incompleteShortIntPrecision()314 bool fIncompleteShortIntPrecision : 1; variable
245 bool fIncompleteShortIntPrecision = false; variable247 return fIncompleteShortIntPrecision; in incompleteShortIntPrecision()399 result->fIncompleteShortIntPrecision = true; in IncompleteShortIntPrecision()
348 result->fIncompleteShortIntPrecision = true; in IncompleteShortIntPrecision()
2684 shaderCaps->fIncompleteShortIntPrecision = true; in applyDriverCorrectnessWorkarounds()
3823 shaderCaps->fIncompleteShortIntPrecision = true; in applyDriverCorrectnessWorkarounds()