Searched refs:fIndexData (Results 1 – 1 of 1) sorted by relevance
94 } fIndexData; member145 fIndexData.fIndexCount = indexCount; in setIndexed()146 fIndexData.fPatternRepeatCount = 0; in setIndexed()163 fIndexData.fIndexCount = indexCount; in setIndexedPatterned()164 fIndexData.fPatternRepeatCount = patternRepeatCount; in setIndexedPatterned()228 if (0 == fIndexData.fPatternRepeatCount) { in sendToGpu()229 impl->sendIndexedMeshToGpu(fPrimitiveType, fIndexBuffer.get(), fIndexData.fIndexCount, in sendToGpu()237 SkASSERT(fIndexData.fPatternRepeatCount > 0); in sendToGpu()241 fIndexData.fPatternRepeatCount - baseRepetition); in sendToGpu()247 fPrimitiveType, fIndexBuffer.get(), fIndexData.fIndexCount * repeatCount, 0, in sendToGpu()[all …]