Searched refs:fInlineUploads (Results 1 – 6 of 6) sorted by relevance
63 fInlineUploads.append(&fArena, InlineUpload{std::move(upload), token}); in addInlineUpload()113 auto inlineUpload = fInlineUploads.begin(); in flush()115 while (inlineUpload != fInlineUploads.end() && inlineUpload->fToken == draw.fToken) { in flush()125 fInlineUploads.reset(); in flush()
75 SkArenaAllocList<InlineUpload> fInlineUploads; variable
38 while (fCurrUpload != fInlineUploads.end() && in executeDrawsAndUploadsForMeshDrawOp()59 fCurrUpload = fInlineUploads.begin(); in preExecuteDraws()64 SkASSERT(fCurrUpload == fInlineUploads.end()); in reset()69 fInlineUploads.reset(); in reset()91 return fInlineUploads.append(&fArena, std::move(upload), fTokenTracker->nextDrawToken()) in addInlineUpload()
149 SkArenaAllocList<InlineUpload> fInlineUploads; variable
48 while (fCurrUpload != fInlineUploads.end() && in executeDrawsAndUploadsForMeshDrawOp()84 fCurrUpload = fInlineUploads.begin(); in preExecuteDraws()89 SkASSERT(fCurrUpload == fInlineUploads.end()); in reset()95 fInlineUploads.reset(); in reset()136 return fInlineUploads.append(&fArena, std::move(upload), fTokenTracker->nextDrawToken()) in addInlineUpload()
301 SkArenaAllocList<InlineUpload> fInlineUploads; variable