Searched refs:fInputUniform (Results 1 – 2 of 2) sorted by relevance
310 SkASSERT(fInputUniform.fVariable.getType() == kVoid_GrSLType); in addInputSampler()319 fInputUniform = { in addInputSampler()336 if (fInputUniform.fVariable.getType() == kInput_GrSLType) { in appendUniformDecls()337 if (visibility == fInputUniform.fVisibility) { in appendUniformDecls()339 fInputUniform.fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); in appendUniformDecls()
144 return fInputUniform.fVariable.c_str(); in inputSamplerVariable()162 UniformInfo fInputUniform; variable