Searched refs:fItemArray (Results 1 – 3 of 3) sorted by relevance
57 : SkTArray(that.fItemArray, that.fCount) {} in SkTArray()61 fItemArray = that.fItemArray; in SkTArray()67 that.fItemArray = nullptr; in SkTArray()74 that.move(fItemArray); in SkTArray()99 fItemArray[i].~T();104 this->copy(that.fItemArray);112 fItemArray[i].~T();117 that.move(fItemArray);124 fItemArray[i].~T(); in ~SkTArray()127 sk_free(fItemArray); in ~SkTArray()[all …]
42 this->copy(that.fItemArray); in SkTArray()67 fItemArray[i].~T();72 this->copy(that.fItemArray);80 fItemArray[i].~T();92 fItemArray[i].~T(); in ~SkTArray()113 fItemArray[i].~T(); in reset()120 new (fItemArray + i) T; in reset()130 fItemArray[i].~T(); in reset()158 fItemArray[n].~T(); in removeShuffle()243 new (fItemArray + fCount + i) T(t[i]); in push_back_n()[all …]
69 return self.fItemArray.CreateChildAtOffset('[' + str(index) + ']',76 self.fItemArray = self.valobj.GetChildMemberWithName('fItemArray')78 self.dataType = self.fItemArray.GetType().GetPointeeType()