Searched refs:fLayerId (Results 1 – 3 of 3) sorted by relevance
62 int fLayerId; member72 int layerID() const override { return fLayerId; } in layerID()78 const Layer& layer = layerMap.at(fLayerId); in draw()79 LayerState* layerState = &(*layerStateMap)[fLayerId]; in draw()211 drawLayer->fLayerId = fNextDrawImageFromLayerID; in onDrawImageRect2()
1032 , fLayerId(0) in SkCOLRCanvas()1058 fOut->writeHexAsText(fLayerId, 4); in writePath()1202 ++fLayerId; in onDrawPath()1215 int fLayerId; member in __anon9bfb80af0411::SkCOLRCanvas
1170 , fLayerId(0) {} in SkCOLRCanvas()1193 fOut->writeHexAsText(fLayerId, 4); in writePath()1332 ++fLayerId; in onDrawPath()1349 int fLayerId; member in __anonf100a57a0711::SkCOLRCanvas