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Searched refs:fLocalCoord (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/ops/
DGrQuadPerEdgeAA.cpp535 if (fLocalCoord.isInitialized()) { in getGLSLProcessorKey()
536 x |= kFloat3_GrVertexAttribType == fLocalCoord.cpuType() ? 8 : 16; in getGLSLProcessorKey()
557 if (gp.fLocalCoord.isInitialized()) { in createGLSLInstance()
593 if (gp.fLocalCoord.isInitialized()) { in createGLSLInstance()
600 gp.fLocalCoord.asShaderVar(), in createGLSLInstance()
621 if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { in createGLSLInstance()
623 GrGLSLVarying v(gp.fLocalCoord.gpuType()); in createGLSLInstance()
624 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance()
626 v.vsOut(), gp.fLocalCoord.name()); in createGLSLInstance()
630 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance()
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/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp574 b->addBool(fLocalCoord.isInitialized(), "hasLocalCoords"); in getGLSLProcessorKey()
575 if (fLocalCoord.isInitialized()) { in getGLSLProcessorKey()
577 b->addBits(1, (kFloat3_GrVertexAttribType == fLocalCoord.cpuType()), "localCoordsType"); in getGLSLProcessorKey()
640 gpArgs->fLocalCoordVar = gp.fLocalCoord.asShaderVar(); in createGLSLInstance()
664 if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { in createGLSLInstance()
666 GrGLSLVarying v(gp.fLocalCoord.gpuType()); in createGLSLInstance()
667 args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); in createGLSLInstance()
669 v.vsOut(), gp.fLocalCoord.name()); in createGLSLInstance()
673 args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); in createGLSLInstance()
814 fLocalCoord = {"localCoord", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; in initializeAttrs()
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/external/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp290 const skvm::Coord fLocalCoord; member in SkSL::SkVMGenerator
353 , fLocalCoord(local) in SkVMGenerator()
953 skvm::Coord coord = fLocalCoord; in writeIntrinsicCall()