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Searched refs:fLocalCoordVar (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp24 if (gpArgs.fLocalCoordVar.getType() != kVoid_GrSLType) { in emitCode()
26 gpArgs.fLocalCoordVar, args.fFPCoordTransformHandler); in emitCode()
415 &gpArgs->fLocalCoordVar, in WriteLocalCoord()
DGrGLSLGeometryProcessor.h172 GrShaderVar fLocalCoordVar; member
/external/skia/src/gpu/tessellate/
DGrFillPathShader.cpp30 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord"); in onEmitCode()
DGrStrokeTessellateShader.cpp1239 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "strokeCoord"); in onEmitCode()
1245 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "strokeCoord"); in onEmitCode()
1252 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localCoord"); in onEmitCode()
DGrDrawAtlasPathOp.cpp93 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord"); in onEmitCode()
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp121 gpArgs->fLocalCoordVar = gp.fInLocalCoords.asShaderVar(); in onEmitCode()
/external/skia/src/gpu/ops/
DGrFillRRectOp.cpp610 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord"); in onEmitCode()
DGrLatticeOp.cpp67 gpArgs->fLocalCoordVar = latticeGP.fInTextureCoords.asShaderVar(); in createGLSLInstance()
DGrDrawVerticesOp.cpp119 gpArgs->fLocalCoordVar = coordsAttr.asShaderVar(); in onEmitCode()
DGrQuadPerEdgeAA.cpp640 gpArgs->fLocalCoordVar = gp.fLocalCoord.asShaderVar(); in createGLSLInstance()
DGrOvalOpFactory.cpp820 gpArgs->fLocalCoordVar = diegp.fInPosition.asShaderVar(); in onEmitCode()
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp363 gpArgs->fLocalCoordVar = dfPathEffect.inPosition().asShaderVar(); in onEmitCode()