Searched refs:fLocations (Results 1 – 2 of 2) sorted by relevance
191 , fLocations(locations) in GrYUVtoRGBEffect()213 i, fLocations[i].fPlane, static_cast<int>(fLocations[i].fChannel)); in onDumpInfo()245 const bool hasAlpha = yuvEffect.fLocations[SkYUVAInfo::YUVAChannels::kA].fPlane >= 0; in onMakeProgramImpl()251 auto [yuvPlane, yuvChannel] = yuvEffect.fLocations[locIdx]; in onMakeProgramImpl()325 for (auto [plane, channel] : fLocations) { in onGetGLSLProcessorKey()351 return fLocations == that.fLocations && in onIsEqual()358 , fLocations((src.fLocations)) in GrYUVtoRGBEffect()
50 SkYUVAInfo::YUVALocations fLocations; variable