Home
last modified time | relevance | path

Searched refs:fLockStride (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrEagerVertexAllocator.h61 fLockStride = stride; in lock()
74 fTarget->putBackVertices(fLockCount - actualCount, fLockStride); in unlock()
87 size_t fLockStride; variable
97 SkASSERT(!fLockStride && !fVertices && !fVertexData); in ~GrCpuVertexAllocator()
110 size_t fLockStride = 0; variable
/external/skia/src/gpu/ops/
DGrTriangulatingPathRenderer.cpp104 SkASSERT(!fLockStride && !fVertices && !fVertexBuffer && !fVertexData); in ~StaticVertexAllocator()
109 SkASSERT(!fLockStride && !fVertices && !fVertexBuffer && !fVertexData); in lock()
125 fLockStride = stride; in lock()
130 SkASSERT(fLockStride && fVertices && fVertexBuffer && !fVertexData); in unlock()
135 fVertexBuffer->updateData(fVertices, actualCount * fLockStride); in unlock()
140 actualCount, fLockStride); in unlock()
143 fLockStride = 0; in unlock()
147 SkASSERT(!fLockStride && !fVertices && !fVertexBuffer && fVertexData); in detachVertexData()
158 size_t fLockStride = 0; member in __anona5e524290111::StaticVertexAllocator
165 SkASSERT(!fLockStride && !fVertices && !fVertexData); in lock()
[all …]