Searched refs:fMaxFragmentSamplers (Results 1 – 16 of 16) sorted by relevance
32 fShaderCaps->fMaxFragmentSamplers = options.fMaxFragmentSamplers; in GrMockCaps()
69 fMaxFragmentSamplers = 0; in GrShaderCaps()127 writer->appendS32("Max FS Samplers", fMaxFragmentSamplers); in dumpJSON()
215 int maxFragmentSamplers() const { return fMaxFragmentSamplers; } in maxFragmentSamplers()296 int fMaxFragmentSamplers; variable
262 int maxFragmentSamplers() const { return fMaxFragmentSamplers; } in maxFragmentSamplers()347 int fMaxFragmentSamplers; variable
80 fMaxFragmentSamplers = 0; in GrShaderCaps()148 writer->appendS32("Max FS Samplers", fMaxFragmentSamplers); in dumpJSON()
35 fShaderCaps->fMaxFragmentSamplers = options.fMaxFragmentSamplers; in GrMockCaps()
69 int fMaxFragmentSamplers = 8; member
128 int fMaxFragmentSamplers = 8; member
30 fShaderCaps->fMaxFragmentSamplers = 6; in GrDawnCaps()
593 shaderCaps->fMaxFragmentSamplers = SkTMin( in initShaderCaps()
352 shaderCaps->fMaxFragmentSamplers = 16;
253 shaderCaps->fMaxFragmentSamplers = in initShaderCaps()
725 shaderCaps->fMaxFragmentSamplers = std::min( in initShaderCaps()
482 shaderCaps->fMaxFragmentSamplers = 16;
377 shaderCaps->fMaxFragmentSamplers = SkTMin<GrGLint>(kMaxSaneSamplers, maxSamplers); in init()
401 shaderCaps->fMaxFragmentSamplers = std::min<GrGLint>(kMaxSaneSamplers, maxSamplers); in init()