Searched refs:fMaxMipMapLevel (Results 1 – 5 of 5) sorted by relevance
43 fMaxMipMapLevel = 0; in GrTexture()45 fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height()); in GrTexture()
40 return fTexture->fMaxMipMapLevel; in maxMipMapLevel()
50 GrGLint fMaxMipMapLevel = 1000; member54 fMaxMipMapLevel = ~0; in invalidate()
3037 newNonSamplerParams.fMaxMipMapLevel = texture->texturePriv().maxMipMapLevel(); in bindTexture()3069 if (newNonSamplerParams.fMaxMipMapLevel != oldNonSamplerParams.fMaxMipMapLevel) { in bindTexture()3072 newNonSamplerParams.fMaxMipMapLevel)); in bindTexture()
92 int fMaxMipMapLevel; variable