Searched refs:fMipMapsStatus (Results 1 – 3 of 3) sorted by relevance
23 if (GrMipMapsStatus::kValid == fMipMapsStatus) { in markMipMapsDirty()24 fMipMapsStatus = GrMipMapsStatus::kDirty; in markMipMapsDirty()29 SkASSERT(GrMipMapsStatus::kNotAllocated != fMipMapsStatus); in markMipMapsClean()30 fMipMapsStatus = GrMipMapsStatus::kValid; in markMipMapsClean()41 : INHERITED(gpu, desc), fTextureType(textureType), fMipMapsStatus(mipMapsStatus) { in GrTexture()42 if (GrMipMapsStatus::kNotAllocated == fMipMapsStatus) { in GrTexture()
29 return GrMipMapsStatus::kValid != fTexture->fMipMapsStatus; in mipMapsAreDirty()33 if (GrMipMapsStatus::kNotAllocated != fTexture->fMipMapsStatus) { in mipMapped()
91 GrMipMapsStatus fMipMapsStatus; variable